| | Success rates of upgrades | |
|
|
| Success rates | | no change | | 22% | [ 11 ] | | 20% | | 18% | [ 9 ] | | 40% | | 26% | [ 13 ] | | Sold Maxed | | 32% | [ 16 ] |
| | Total Votes : 49 | | |
|
| Author | Message |
|---|
Anarki GM

Number of posts: 221 Age: 20 Registration date: 2008-10-13
 | Subject: Success rates of upgrades Wed Oct 29, 2008 4:51 am | |
| what rates do we want? or do you want it all done for you o_O? _________________  |
|
 | |
fonze Member

Number of posts: 49 Age: 17 Registration date: 2008-10-22
 | Subject: Re: Success rates of upgrades Wed Oct 29, 2008 4:56 am | |
| no change is good. It's already stressful enough hearing the failing sound like a billion times from +9 to +10.... On the other hand. Selling everything maxed is too boring. While upgrading, I like to chat with people in the town and then start showing off once i get my sword a +10 element lol. then everybody goes: "oooohh. ahhhhh."
Last edited by fonze on Wed Oct 29, 2008 5:34 am; edited 1 time in total |
|
 | |
Anarki GM

Number of posts: 221 Age: 20 Registration date: 2008-10-13
 | Subject: Re: Success rates of upgrades Wed Oct 29, 2008 5:18 am | |
| well. the 20 and 40 is ontop of current %'s example 70% for +3 becomes 90% or 100% 10% for +9 becomes 30% or 50% _________________  |
|
 | |
huyumacs Member

Number of posts: 33 Age: 19 Registration date: 2008-10-27
 | Subject: I agree with him... Wed Oct 29, 2008 5:29 am | |
| well making +10 would be tough... all i want is no role backs because its very tiring plusing those weapons....  i voted for 40%.... |
|
 | |
Mustafaraj Member
Number of posts: 11 Age: 19 Registration date: 2008-10-24
 | Subject: Re: Success rates of upgrades Wed Oct 29, 2008 5:32 am | |
| We shouldn't change it maybe a little like 10%-15%. It was good when i was playing. It's not fun making a +10 set in 10 minutes. |
|
 | |
xkitteh Forum Mod
Number of posts: 133 Age: 16 Registration date: 2008-10-16
 | Subject: Re: Success rates of upgrades Wed Oct 29, 2008 7:30 am | |
| no change success rate ifnot its just too easy. |
|
 | |
cale92 Addicted

Number of posts: 103 Age: 17 Registration date: 2008-10-14
 | Subject: Re: Success rates of upgrades Wed Oct 29, 2008 7:35 am | |
| No change. If not it just beats the purpose if you see everyone with +10 sets, weapons and jewelry. I don't mind an increase of 5% though for the last one or two +'s before it gets maxed. e.g. +9 to +10.
Last edited by cale92 on Wed Oct 29, 2008 7:42 am; edited 1 time in total |
|
 | |
xkitteh Forum Mod
Number of posts: 133 Age: 16 Registration date: 2008-10-16
 | Subject: Re: Success rates of upgrades Wed Oct 29, 2008 7:37 am | |
| Don't increase success rate by 5 or 10% T_T If its increase of 10% its like 1 in 10.. Normal success rates are fun~~ 1 in 100++ =) |
|
 | |
xpelmo Member
Number of posts: 22 Age: 19 Registration date: 2008-10-22
 | |
 | |
fantobros Newbie
Number of posts: 7 Age: 18 Registration date: 2008-10-22
 | Subject: Re: Success rates of upgrades Wed Oct 29, 2008 2:42 pm | |
| yeah i think no change too it was goood enough |
|
 | |
Yuri Member

Number of posts: 72 Age: 15 Registration date: 2008-10-23
 | Subject: Re: Success rates of upgrades Wed Oct 29, 2008 2:54 pm | |
| Im kinda in the middle of thinking, either 20% or no change, i dont want to spend way to long making a +10 set. But the good thing with no change is that you can plus when you fight and chat, so im most on the no change side. _________________  IGN and level in Elegant Flyff: Yuri: Level 53 Mercenary |
|
 | |
Valkyra Member

Number of posts: 39 Age: 21 Registration date: 2008-10-25
 | Subject: Re: Success rates of upgrades Wed Oct 29, 2008 9:31 pm | |
| I agree, rates should be kept as they are. _________________ ValkyBlade - Lv 10x Blade |
|
 | |
granite Addicted

Number of posts: 110 Age: 24 Registration date: 2008-10-14
 | Subject: Re: Success rates of upgrades Thu Oct 30, 2008 9:34 pm | |
| No change it can be annoying but atleast when it fails it wont break... _________________ Granite |
|
 | |
Remiii15 Newbie
Number of posts: 9 Age: 16 Registration date: 2008-10-31
 | Subject: Re: Success rates of upgrades Fri Oct 31, 2008 10:58 pm | |
| No change at all ^^ . Like the others said , +10 set and weaps in 10 min -.- . NOT FUN . |
|
 | |
cale92 Addicted

Number of posts: 103 Age: 17 Registration date: 2008-10-14
 | Subject: Re: Success rates of upgrades Sat Nov 01, 2008 1:18 am | |
| I'd say improve very slightly the success rates for rings, plugs and demols at higher +'s. |
|
 | |
| | Success rates of upgrades | |
|